Devlogs, project write-ups, and things I learned the hard way — AI/ML experiments, homelab tinkering, and whatever I'm building at 2am.
How a weekend idea turned into INFERNO: The Nine Circles — a from-scratch 8-bit browser game engine, a standalone camera.js module with screen-shake and smoothing, and way too many hours tuning platformer physics.
Read post →This is my updates on my journey to become the best software engineer I could become!
Read post →I want to make something useful with deep learning and microcomputers
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